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 quadrupedal robot


REASAN: Learning Reactive Safe Navigation for Legged Robots

Yuan, Qihao, Cao, Ziyu, Cao, Ming, Li, Kailai

arXiv.org Artificial Intelligence

Abstract-- We present a novel modularized end-to-end framework for legged reactive navigation in complex dynamic environments using a single light detection and ranging (LiDAR) sensor . The system comprises four simulation-trained modules: three reinforcement-learning (RL) policies for locomotion, safety shielding, and navigation, and a transformer-based exteroceptive estimator that processes raw point-cloud inputs. This modular decomposition of complex legged motor-control tasks enables lightweight neural networks with simple architectures, trained using standard RL practices with targeted reward shaping and curriculum design, without reliance on heuristics or sophisticated policy-switching mechanisms. We conduct comprehensive ablations to validate our design choices and demonstrate improved robustness compared to existing approaches in challenging navigation tasks. The resulting reactive safe navigation (REASAN) system achieves fully onboard and real-time reactive navigation across both single-and multi-robot settings in complex environments. We release our training and deployment code at https://github.com/ASIG-X/REASAN Legged robots offer distinct advantages given their universal mobility, with expanding application scenarios ranging over search and rescue, logistics, entertainment, industrial inspection, and forestry inventories [1]-[4]. Recent advances in quadrupedal locomotion have demonstrated remarkable performance, particularly, in handling complex static terrains [5]-[7].


Stand, Walk, Navigate: Recovery-Aware Visual Navigation on a Low-Cost Wheeled Quadruped

Solano, Jans, Quiroz, Diego

arXiv.org Artificial Intelligence

Wheeled-legged robots combine the efficiency of wheels with the obstacle negotiation of legs, yet many state-of-the-art systems rely on costly actuators and sensors, and fall-recovery is seldom integrated, especially for wheeled-legged morphologies. This work presents a recovery-aware visual-inertial navigation system on a low-cost wheeled quadruped. The proposed system leverages vision-based perception from a depth camera and deep reinforcement learning policies for robust locomotion and autonomous recovery from falls across diverse terrains. Simulation experiments show agile mobility with low-torque actuators over irregular terrain and reliably recover from external perturbations and self-induced failures. We further show goal directed navigation in structured indoor spaces with low-cost perception. Overall, this approach lowers the barrier to deploying autonomous navigation and robust locomotion policies in budget-constrained robotic platforms.


Quadrupeds for Planetary Exploration: Field Testing Control Algorithms on an Active Volcano

Vyas, Shubham, Stark, Franek, Kumar, Rohit, Isermann, Hannah, Haack, Jonas, Popescu, Mihaela, Middelberg, Jakob, Mronga, Dennis, Kirchner, Frank

arXiv.org Artificial Intelligence

Missions such as the Ingenuity helicopter have shown the advantages of using novel locomotion modes to increase the scientific return of planetary exploration missions. Legged robots can further expand the reach and capability of future planetary missions by traversing more difficult terrain than wheeled rovers, such as jumping over cracks on the ground or traversing rugged terrain with boulders. To develop and test algorithms for using quadruped robots, the AAPLE project was carried out at DFKI. As part of the project, we conducted a series of field experiments on the Volcano on the Aeolian island of Vulcano, an active stratovolcano near Sicily, Italy. The experiments focused on validating newly developed state-of-the-art adaptive optimal control algorithms for quadrupedal locomotion in a high-fidelity analog environment for Lunar and Martian surfaces. This paper presents the technical approach, test plan, software architecture, field deployment strategy, and evaluation results from the Vulcano campaign.

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Autonomous Legged Mobile Manipulation for Lunar Surface Operations via Constrained Reinforcement Learning

Belmonte-Baeza, Alvaro, Cazorla, Miguel, García, Gabriel J., Pérez-Del-Pulgar, Carlos J., Pomares, Jorge

arXiv.org Artificial Intelligence

Robotics plays a pivotal role in planetary science and exploration, where autonomous and reliable systems are crucial due to the risks and challenges inherent to space environments. The establishment of permanent lunar bases demands robotic platforms capable of navigating and manipulating in the harsh lunar terrain. While wheeled rovers have been the mainstay for planetary exploration, their limitations in unstructured and steep terrains motivate the adoption of legged robots, which offer superior mobility and adaptability. This paper introduces a constrained reinforcement learning framework designed for autonomous quadrupedal mobile manipulators operating in lunar environments. The proposed framework integrates whole-body locomotion and manipulation capabilities while explicitly addressing critical safety constraints, including collision avoidance, dynamic stability, and power efficiency, in order to ensure robust performance under lunar-specific conditions, such as reduced gravity and irregular terrain. Experimental results demonstrate the framework's effectiveness in achieving precise 6D task-space end-effector pose tracking, achieving an average positional accuracy of 4 cm and orientation accuracy of 8.1 degrees. The system consistently respects both soft and hard constraints, exhibiting adaptive behaviors optimized for lunar gravity conditions. This work effectively bridges adaptive learning with essential mission-critical safety requirements, paving the way for advanced autonomous robotic explorers for future lunar missions.


Bridging Research and Practice in Simulation-based Testing of Industrial Robot Navigation Systems

Khatiri, Sajad, Barrientos, Francisco Eli Vina, Wulf, Maximilian, Tonella, Paolo, Panichella, Sebastiano

arXiv.org Artificial Intelligence

Ensuring robust robotic navigation in dynamic environments is a key challenge, as traditional testing methods often struggle to cover the full spectrum of operational requirements. This paper presents the industrial adoption of Surrealist, a simulation-based test generation framework originally for UAVs, now applied to the ANYmal quadrupedal robot for industrial inspection. Our method uses a search-based algorithm to automatically generate challenging obstacle avoidance scenarios, uncovering failures often missed by manual testing. In a pilot phase, generated test suites revealed critical weaknesses in one experimental algorithm (40.3% success rate) and served as an effective benchmark to prove the superior robustness of another (71.2% success rate). The framework was then integrated into the ANYbotics workflow for a six-month industrial evaluation, where it was used to test five proprietary algorithms. A formal survey confirmed its value, showing it enhances the development process, uncovers critical failures, provides objective benchmarks, and strengthens the overall verification pipeline.


Sampling Strategies for Robust Universal Quadrupedal Locomotion Policies

Rytz, David, Ly, Kim Tien, Havoutis, Ioannis

arXiv.org Artificial Intelligence

This work focuses on sampling strategies of configuration variations for generating robust universal locomotion policies for quadrupedal robots. We investigate the effects of sampling physical robot parameters and joint proportional-derivative gains to enable training a single reinforcement learning policy that generalizes to multiple parameter configurations. Three fundamental joint gain sampling strategies are compared: parameter sampling with (1) linear and polynomial function mappings of mass-to-gains, (2) performance-based adaptive filtering, and (3) uniform random sampling. We improve the robustness of the policy by biasing the configurations using nominal priors and reference models. All training was conducted on RaiSim, tested in simulation on a range of diverse quadrupeds, and zero-shot deployed onto hardware using the ANYmal quadruped robot. Compared to multiple baseline implementations, our results demonstrate the need for significant joint controller gains randomization for robust closing of the sim-to-real gap.


Action-Informed Estimation and Planning: Clearing Clutter on Staircases via Quadrupedal Pedipulation

Sriganesh, Prasanna, Satheeshkumar, Barath, Sabnis, Anushree, Travers, Matthew

arXiv.org Artificial Intelligence

Abstract-- For robots to operate autonomously in densely cluttered environments, they must reason about and potentially physically interact with obstacles to clear a path. Safely clearing a path on challenging terrain, such as a cluttered staircase, requires controlled interaction. For example, a quadrupedal robot that pushes objects out of the way with one leg while maintaining a stable stance with its three other legs. However, tightly coupled physical actions, such as one-legged pushing, create new constraints on the system that can be difficult to predict at design time. In this work, we present a new method that addresses one such constraint, wherein the object being pushed by a quadrupedal robot with one of its legs becomes occluded from the robot's sensors during manipulation. T o address this challenge, we present a tightly coupled perception-action framework that enables the robot to perceive clutter, reason about feasible push paths, and execute the clearing maneuver . Our core contribution is an interaction-aware state estimation loop that uses proprioceptive feedback regarding foot contact and leg position to predict an object's displacement during the occlusion. This prediction guides the perception system to robustly re-detect the object after the interaction, closing the loop between action and sensing to enable accurate tracking even after partial pushes. Using this feedback allows the robot to learn from physical outcomes, reclassifying an object as immovable if a push fails due to it being too heavy. We present results of implementing our approach on a Boston Dynamics Spot robot that show our interaction-aware approach achieves higher task success rates and tracking accuracy in pushing objects on stairs compared to open-loop baselines.


FR-Net: Learning Robust Quadrupedal Fall Recovery on Challenging Terrains through Mass-Contact Prediction

Lu, Yidan, Dong, Yinzhao, Zhang, Jiahui, Ma, Ji, Lu, Peng

arXiv.org Artificial Intelligence

Fall recovery for legged robots remains challenging, particularly on complex terrains where traditional controllers fail due to incomplete terrain perception and uncertain interactions. We present \textbf{FR-Net}, a learning-based framework that enables quadrupedal robots to recover from arbitrary fall poses across diverse environments. Central to our approach is a Mass-Contact Predictor network that estimates the robot's mass distribution and contact states from limited sensory inputs, facilitating effective recovery strategies. Our carefully designed reward functions ensure safe recovery even on steep stairs without dangerous rolling motions common to existing methods. Trained entirely in simulation using privileged learning, our framework guides policy learning without requiring explicit terrain data during deployment. We demonstrate the generalization capabilities of \textbf{FR-Net} across different quadrupedal platforms in simulation and validate its performance through extensive real-world experiments on the Go2 robot in 10 challenging scenarios. Our results indicate that explicit mass-contact prediction is key to robust fall recovery, offering a promising direction for generalizable quadrupedal skills.


Acrobotics: A Generalist Approach to Quadrupedal Robots' Parkour

Gagné-Labelle, Guillaume, Atanassov, Vassil, Havoutis, Ioannis

arXiv.org Artificial Intelligence

Climbing, crouching, bridging gaps, and walking up stairs are just a few of the advantages that quadruped robots have over wheeled robots, making them more suitable for navigating rough and unstructured terrain. However, executing such manoeuvres requires precise temporal coordination and complex agent-environment interactions. Moreover, legged locomotion is inherently more prone to slippage and tripping, and the classical approach of modeling such cases to design a robust controller thus quickly becomes impractical. In contrast, reinforcement learning offers a compelling solution by enabling optimal control through trial and error. We present a generalist reinforcement learning algorithm for quadrupedal agents in dynamic motion scenarios. The learned policy rivals state-of-the-art specialist policies trained using a mixture of experts approach, while using only 25% as many agents during training. Our experiments also highlight the key components of the generalist locomotion policy and the primary factors contributing to its success.


LocoTouch: Learning Dynamic Quadrupedal Transport with Tactile Sensing

Lin, Changyi, Song, Yuxin Ray, Huo, Boda, Yu, Mingyang, Wang, Yikai, Liu, Shiqi, Yang, Yuxiang, Yu, Wenhao, Zhang, Tingnan, Tan, Jie, Luo, Yiyue, Zhao, Ding

arXiv.org Artificial Intelligence

Quadrupedal robots have demonstrated remarkable agility and robustness in traversing complex terrains. However, they struggle with dynamic object interactions, where contact must be precisely sensed and controlled. To bridge this gap, we present LocoTouch, a system that equips quadrupedal robots with tactile sensing to address a particularly challenging task in this category: long-distance transport of unsecured cylindrical objects, which typically requires custom mounting or fastening mechanisms to maintain stability. For efficient large-area tactile sensing, we design a high-density distributed tactile sensor that covers the entire back of the robot. To effectively leverage tactile feedback for robot control, we develop a simulation environment with high-fidelity tactile signals, and train tactile-aware transport policies using a two-stage learning pipeline. Furthermore, we design a novel reward function to promote robust, symmetric, and frequency-adaptive locomotion gaits. After training in simulation, LocoTouch transfers zero-shot to the real world, reliably transporting a wide range of unsecured cylindrical objects with diverse sizes, weights, and surface properties. Moreover, it remains robust over long distances, on uneven terrain, and under severe perturbations.